Patch history
Every class change in KR's 51 update notes from Nov 19, 2025 to Oct 7, 2026, read by hand. TW's notes list the same changes on the same days, and Global already runs KR's balance up to mid September 2026.
Data updated Oct 7, 2026
KR update notes
Gladiator+1
Templar+1
Assassin+1
Brawler+1
Chanter+1
Ranger+1
Cleric+2
Spiritmaster4 fixes
Sorcerer+1
Gladiator4 fixes
Templar4 fixes
Assassin4 fixes
Chanter4 fixes
Brawler6 fixes
Ranger4 fixes
Spiritmaster14 fixes
Sorcerer12 fixes
Cleric8 fixes
Sorcerer6 fixes
Sorcerer4 fixes
Gladiator2 fixes
Templar2 fixes
Brawler4 fixes
Ranger6 fixes
Spiritmaster2 fixes
Sorcerer2 fixes
Global update notes
Sorcerer
Chanter
Ranger
Assassin
Sorcerer
Spiritmaster
Gladiator
Templar
Chanter
Cleric
- No class changes
Class changes since KR launch
How many update notes buffed, nerfed or reworked each class. Pick a number to read the changes.
23 update notes with buffs for Sorcerer, newest first.
- PvE damageHellfire +20% PvE and PvP damage; Firestorm, Winter's Shackles and Winter's Illusion +30% PvP, Bittercold Wind +20% PvP
- PvE damageBlaze +15% PvE damage, Hellfire +10% with 40/100/200% charge stages; Firestorm and Blaze castable while moving; Cold Storm cooldown 90 s to 60 s; Hibernation heals 20% HP
- UtilityFirestorm 20% faster; Vitality Evaporation works above 70% HP (from 90%); Hibernation grants damage immunity; Arctic Armor, Fire Wall and Cold Storm specializations reworked
- PvPHellfire +20% PvP damage
- PvE damageNew stigma Hibernation; Hellfire +20% damage, Bittercold Wind and Firestorm +15%; Lumiel's Space cooldown 120 s to 90 s; Robe of Earth adds crit
- SurvivalSteel Barrier shield up; Robe of Cold adds defense and crit resistance; faster Curse: Old Tree with a backstep
- PvE damageGrace of Enhancement: +20% damage amplification and a 50% chance of extra damage while mind is above 50%
- PvE damageRobe of Flame amplifies damage and adds heavy-strike chance; Bittercold Wind specializations cut damage resistance and crit through block and evasion; Absorb Essence cuts block and evasion; faster projectiles