Gladiator PvE build
Specialty picks, stigmas, Arcana, Genus and Soul Binding from a top Gladiator
Published Oct 24, 2026Region Global
Sections
ChixyD (Chixy) is rank 3 Gladiator on NotMeter's Ludra Hard ranking (Global, week of 5 Nov: 116K DPS at 261.8K combat power) and part of Krix Domi's Ludra world first group. Krix: "hes the goat."
1. Skills and Specialties
Read off his Skill window. Levels are his.
| Skill | Level | Specialties he runs |
|---|---|---|
| Keen Strike (left click) | 15 | +20% MP restored. -1s [Ruinous Blow] cooldown on hit. Farming the Abyss without mana problems: +50% Multi-Hit on hit instead |
| Rending Blow | 17 | Changes to mobile skill. Deals up to 12% more damage when fewer targets are hit |
| Leaping Slam | 15 | Prepare for Battle effect on the caster for 3s. Resets cooldown on defeating an enemy |
| Mocking Blade | 12 | Absorbs 15% HP of a target with Incapacitated Immunity (for bosses). Adds 2 additional strikes. 8 is enough |
| Overhead Slam | 22 | Critical Hit on hit. Remove cooldown. At 20 add Adds [Upward Strike] Chain Skill |
| Sword Aura Rampage | 16 | Multi-Hit on hit. -1s all skill cooldowns on hit. Below 16: Restores 120 MP instead of the cooldown |
| Ruinous Blow | 20 | +30% Skill Critical Hit. Extra damage on hit. Ignores Block and Evasion and lands as Multi-Hit. "A very strong skill that also empowers you" |
| Crushing Wave | 16 | Resets cooldown on landing a Critical Hit. 50% chance to pull. Rarely used, good for pulling in Transcendence |
| Rush Strike | 14 | +10m range. -10s cooldown. Gap closer, strong at 20 in PvP |
| Defiance | 12 | Restores 20% HP on using [Defiance]. +2s Tenacity duration |
- Ankle Slice: PvP only (closes distance, roots).
- Aerial Snare: not part of his damage. It has 20 Stagger, so it helps on the bosses you need to stagger.
Passives, best first
- Experienced Counterstrike: front attack damage up all the time. Blocking (Focused Block guarantees a Parry) gives the whole party a damage increase too.
- Murderous Burst: Critical Damage plus extra damage. Overhead Slam always crits, so it scales well.
- Impact Hit, slightly ahead of Attack Preparation (Double Chance is rare this season).
- Identify Weakness at 10 or higher.
- Survival Stance and Blood Absorption keep you alive.
Macro
- His macro holds only his two main damage keys. A buff can go in the first slot, he casts it by hand.
- Hold right click. When MP runs out, hold left and right click so Keen Strike restores it.
- Asked about Keen Strike's level 16 pick: "It's not bad if ur ping is good you can weave keen + ohs instead of rmb but it's way less dmg." Keen Strike only fires when Overhead Slam isn't up or you lack MP for the macro.
2. Stigmas
| Stigma | Level | Why |
|---|---|---|
| Lunge Stance | 20 | +20% Combat Speed and Move Speed, x1.5 Identify Weakness, 50% chance to cut all cooldowns by 1s on a crit. Needed at 20 |
| Zikel's Blessing | 20 | +20% Attack, +100 Accuracy, Stagger, PvE Damage Boost, Multi-Hit. 2 minute cooldown, so only once Lunge Stance is 20 |
| Rage Burst | 5 | -15s [Rage Burst] cooldown at 5 |
| Focused Block | 5 | Guaranteed Parry, triggers Experienced Counterstrike. "It keeps you alive" |
- Before Lunge Stance is 20, run Lifestealing Blade at 10 instead of Zikel's Blessing: its Predation effect gives the party extra damage and HP absorb.
- Wave Armor in dungeons where you won't block (short boss fights, a Templar already triggering the buff, world bosses): at 10 and 15 it makes Experienced Counterstrike and Murderous Burst x1.5.
- Stigma shards: "nightmare/shugo/abyss."
3. Arcana
- The Chalice from the Primal Vigor set for Time (Combat Speed).
- The perfect pair: Overhead Slam +4 and Ruinous Blow +3, or the other way round. The missing level comes from the Chalice, the rest from rings, so both reach 20.
- Chalice: passives only. Bell: Attack Preparation +4, then Survival Stance +3 (or Survival Willpower for PvP).
- Mirror: Experienced Counterstrike +4, the rest split over Impact Hit and Murderous Burst.
4. Wings and Daevanion
- Wings: Dark Veil Wings once you have more Might and Destruction, they add Attack and scale with both. Talisra Wings are the best for their cooldown and Attack bonus.
- Daevanion: his boards aren't fully optimised yet. He would like Critical Damage Tolerance for PvP.
5. Genus Insight
- Slot 4 on every board: Front Attack Damage Boost first, then Double Chance, then Critical Damage. A very high PvE Damage Boost roll is worth keeping too.
- Accuracy over Critical Hit: he has about 1,300 Critical Hit before buffs, and Lunge Stance and a rune add about 300 more.
6. Soul Binding
| Slot | What he rolls for |
|---|---|
| Weapon | Combat Speed, Weapon Damage Boost, Might, Multi-Hit, then Damage Boost. Not Precision |
| Helmet | Double Chance, Attack Increase, Experienced Counterstrike, Murderous Burst, flat Attack |
| Pauldrons | Double Chance, Critical Damage Boost, flat Attack, the two passives |
| Breastplate | Damage Boost, flat Attack, the two passives, Attack Increase |
| Legs | Damage Tolerance and Perfect Chance are on the list too: take whichever of the first six comes |
| Gloves | Combat Speed, Perfect Chance, flat Attack, passives |
| Cloak | Attack Increase, Double Chance, flat Attack, passives |
| Boots | Move Speed, Perfect Chance, flat Attack, passives |
| Earrings | Move Speed, Might, Accuracy, Experienced Counterstrike |
| Necklace | Might, Combat Speed, flat Attack, the two passives |
| Rings | Attack, Might, Precision, Ruinous Blow, Overhead Slam |
- Without crafted gear (one line fewer), skip flat Attack and keep the two main stats and the two passives.
- Asked why he hasn't finished his Soul Bindings: "Cause it will increase the price each click and my soulbinds are not 100% correct yet."