Patch history

Every class change in KR's 51 update notes from Nov 19, 2025 to Oct 7, 2026, read by hand. TW's notes list the same changes on the same days, and Global already runs KR's balance up to mid September 2026.

Data updated Oct 7, 2026

KR update notes

    • Gladiator+1
    • Templar+1
    • Assassin+1
    • Brawler+1
    • Chanter+1
    • Ranger+1
    • Cleric+2
    • Spiritmaster4 fixes
    • Sorcerer+1
    • Gladiator4 fixes
    • Templar4 fixes
    • Assassin4 fixes
    • Chanter4 fixes
    • Brawler6 fixes
    • Ranger4 fixes
    • Spiritmaster14 fixes
    • Sorcerer12 fixes
    • Cleric8 fixes
    • Sorcerer6 fixes
    • Sorcerer4 fixes
    • Gladiator2 fixes
    • Templar2 fixes
    • Brawler4 fixes
    • Ranger6 fixes
    • Spiritmaster2 fixes
    • Sorcerer2 fixes

Global update notes

    • Sorcerer
    • Chanter
    • Ranger
    • Assassin
    • Sorcerer
    • Spiritmaster
    • Gladiator
    • Templar
    • Chanter
    • Cleric
  1. No class changes

Class changes since KR launch

How many update notes buffed, nerfed or reworked each class. Pick a number to read the changes.

ClassBuffsNerfsReworks
Ranger1742
Assassin1234
Sorcerer2321
Spiritmaster1563
Gladiator1673
Templar2073
Chanter2290
Cleric2241
Brawler302

17 update notes with nerfs for all classes, newest first.

    • AssassinPvE damageShadowstrike crit damage specialization 40% to 20%; Defense Break defense cut 13% to 12% (+2% per level from +3%) and no longer triggers on staggered targets
    • ChanterHeals and party buffsWave Blow and Earth's Promise debuffs no longer stack with Cleric's Debilitating Mark and Chain of Torment
    • SpiritmasterUtilityEarth Spirit taunt 3 s to 2 s
    • TemplarPvPAssault Fury stun chance 50% to 30% (75% to 50% with its specialization)
    • ChanterHeals and party buffsProtection Circle loses its 10% healing received bonus
    • AssassinPvPInsignia Explosion, rear Ambush and Triniel's Dagger -5% PvP damage; Evasion Contract specializations halved; Shadowstrike crit specialization 50% for 3 s to 40% for 5 s
    • ChanterHeals and party buffsWave Blow damage amplification cut 20% to 10% PvE (5% PvP); Undefeated Mantra no longer stacks with Cleric's Light of Protection
    • RangerHeals and party buffsMarking Shot's target debuff (-15% defense) became a self buff (+300 crit); Bow of Blessing no longer buffs the party
    • RangerPvE damageGriffon Arrow bonus PvE damage -10%, Supporting Fire -10%
    • SorcererHeals and party buffsParty debuffs turned into personal effects: Bittercold Wind and Winter's Shackles no longer cut the target's damage resistance, Fire Mark no longer cuts attack, Delayed Explosion no longer cuts resistance
    • SpiritmasterHeals and party buffsParty effects removed: Jointstrike: Curse crit damage resistance cut, Corrode, Cursed Cloud and Cry of Terror resistance cuts; Kaisinel's Power and Flame Blessing no longer reach the party
    • TemplarHeals and party buffsWarding Strike party damage resistance 20% to 10% PvE (5% PvP); Comrade in Arms no longer absorbs part of the shared damage (40% each to 50% each)
    • ClericPvPSalvation immunity 5 s to 3 s
    • GladiatorPvPTenaciousness immunity 5 s to 3 s, then 50% damage resistance for 3 s
    • TemplarPvPComrade in Arms takes 10% more shared damage in the Abyss, battlefields and arenas
    • ChanterHeals and party buffsUndefeated Mantra level-1 damage amplification and resistance 15.5% to 10.5%; crit damage specialization 10% to 5%
    • GladiatorSurvivalBlood Absorption heal fixed: it stacked with Wave Armor to 2.5 times the stated amount