Patch history

Every class change in KR's 51 update notes from Nov 19, 2025 to Oct 7, 2026, read by hand. TW's notes list the same changes on the same days, and Global already runs KR's balance up to mid September 2026.

Data updated Oct 7, 2026

KR update notes

    • Gladiator+1
    • Templar+1
    • Assassin+1
    • Brawler+1
    • Chanter+1
    • Ranger+1
    • Cleric+2
    • Spiritmaster4 fixes
    • Sorcerer+1
    • Gladiator4 fixes
    • Templar4 fixes
    • Assassin4 fixes
    • Chanter4 fixes
    • Brawler6 fixes
    • Ranger4 fixes
    • Spiritmaster14 fixes
    • Sorcerer12 fixes
    • Cleric8 fixes
    • Sorcerer6 fixes
    • Sorcerer4 fixes
    • Gladiator2 fixes
    • Templar2 fixes
    • Brawler4 fixes
    • Ranger6 fixes
    • Spiritmaster2 fixes
    • Sorcerer2 fixes

Global update notes

    • Sorcerer
    • Chanter
    • Ranger
    • Assassin
    • Sorcerer
    • Spiritmaster
    • Gladiator
    • Templar
    • Chanter
    • Cleric
  1. No class changes

Class changes since KR launch

How many update notes buffed, nerfed or reworked each class. Pick a number to read the changes.

ClassBuffsNerfsReworks
Ranger1742
Assassin1234
Sorcerer2321
Spiritmaster1563
Gladiator1673
Templar2073
Chanter2290
Cleric2241
Brawler302

15 update notes with reworks for all classes, newest first.

    • AssassinPvE damageSavage Roar, Savage Smash and Heart Gore cancel later (aimed at macro cancels); slices and Insignia Explosion +10% PvE damage; Shadowstrike specialization lasts 10 s
    • RangerPvE damageAttacks deal elemental damage (wind, earth or fire)
    • TemplarPvE damagePummel, Punishing Strike and Judgment cancel later (aimed at macro cancels); Warding Strike, Annihilate and Punishment +10% PvE damage, Shield Smite +20%; Noble Armor cooldown 5 min to 2 min; Taunt threat scales with damage
    • TemplarPvE damageDamage moved between skills: Vicious, Decisive, Desperate Strike and Threatening Blow +30% PvE, Judgment +15%, Punishment +20%; Pummel -10%, Punishing Strike -20%
    • GladiatorPvE damageRuinous Blow cooldown 30 s to 45 s with battle readiness lasting 20 s (from 5 s); Lunge Stance loses its mind saving; Blade Toss healing cut 30% to 50%; four strikes +3% PvE damage
    • BrawlerReworkSeveral skills reworked (airborne chance, crit and anti-immune specializations); Unstoppable specialization 2 s to 1 s; one stun 50% to 30% for 3 s
    • BrawlerSurvivalTwo skills gain lifesteal (30% and 10%); faster projectile skill; one stun skill cooldown 1 min to 2 min
    • GladiatorHeals and party buffsExperienced Counterstrike becomes a 20 s party buff at lower values (PvE amplification 50% to 31% at level 30) and adds frontal damage amplification
    • AssassinUtilityShadow Walk specializations reshuffled; party stealth specialization removed
    • ClericHeals and party buffsDebilitating Mark cuts the enemy's damage amplification instead of its resistance; Light of Protection becomes a toggle and no longer stacks with Chanter's Undefeated Mantra; Light of Regeneration heals twice as much but loses its 10% damage resistance
    • GladiatorSurvivalLifesteal reworked to a share of max HP (most skills from 7 to 30% of damage down to 2 to 15% of HP); Focused Block lowers evasion while active
    • SpiritmasterPvE damageFlame Blessing -35% PvE damage with cooldown 120 s to 60 s; Ancient Spirit can be out with the other spirits, stats per level 3% to 2%; Fire Spirit attacks hit an area; Dimensional Control 20% faster, Seize Magic 50% faster