Patch history
Every class change in KR's 51 update notes from Nov 19, 2025 to Oct 7, 2026, read by hand. TW's notes list the same changes on the same days, and Global already runs KR's balance up to mid September 2026.
Data updated Oct 7, 2026
KR update notes
Gladiator+1
Templar+1
Assassin+1
Brawler+1
Chanter+1
Ranger+1
Cleric+2
Spiritmaster4 fixes
Sorcerer+1
Gladiator4 fixes
Templar4 fixes
Assassin4 fixes
Chanter4 fixes
Brawler6 fixes
Ranger4 fixes
Spiritmaster14 fixes
Sorcerer12 fixes
Cleric8 fixes
Sorcerer6 fixes
Sorcerer4 fixes
Gladiator2 fixes
Templar2 fixes
Brawler4 fixes
Ranger6 fixes
Spiritmaster2 fixes
Sorcerer2 fixes
Global update notes
Sorcerer
Chanter
Ranger
Assassin
Sorcerer
Spiritmaster
Gladiator
Templar
Chanter
Cleric
- No class changes
Class changes since KR launch
How many update notes buffed, nerfed or reworked each class. Pick a number to read the changes.
15 update notes with reworks for all classes, newest first.
AssassinPvE damageSavage Roar, Savage Smash and Heart Gore cancel later (aimed at macro cancels); slices and Insignia Explosion +10% PvE damage; Shadowstrike specialization lasts 10 s
RangerPvE damageAttacks deal elemental damage (wind, earth or fire)
TemplarPvE damagePummel, Punishing Strike and Judgment cancel later (aimed at macro cancels); Warding Strike, Annihilate and Punishment +10% PvE damage, Shield Smite +20%; Noble Armor cooldown 5 min to 2 min; Taunt threat scales with damage
TemplarPvE damageDamage moved between skills: Vicious, Decisive, Desperate Strike and Threatening Blow +30% PvE, Judgment +15%, Punishment +20%; Pummel -10%, Punishing Strike -20%
GladiatorPvE damageRuinous Blow cooldown 30 s to 45 s with battle readiness lasting 20 s (from 5 s); Lunge Stance loses its mind saving; Blade Toss healing cut 30% to 50%; four strikes +3% PvE damage
BrawlerReworkSeveral skills reworked (airborne chance, crit and anti-immune specializations); Unstoppable specialization 2 s to 1 s; one stun 50% to 30% for 3 s
BrawlerSurvivalTwo skills gain lifesteal (30% and 10%); faster projectile skill; one stun skill cooldown 1 min to 2 min
GladiatorHeals and party buffsExperienced Counterstrike becomes a 20 s party buff at lower values (PvE amplification 50% to 31% at level 30) and adds frontal damage amplification
AssassinUtilityShadow Walk specializations reshuffled; party stealth specialization removed
ClericHeals and party buffsDebilitating Mark cuts the enemy's damage amplification instead of its resistance; Light of Protection becomes a toggle and no longer stacks with Chanter's Undefeated Mantra; Light of Regeneration heals twice as much but loses its 10% damage resistance
GladiatorSurvivalLifesteal reworked to a share of max HP (most skills from 7 to 30% of damage down to 2 to 15% of HP); Focused Block lowers evasion while active
SpiritmasterPvE damageFlame Blessing -35% PvE damage with cooldown 120 s to 60 s; Ancient Spirit can be out with the other spirits, stats per level 3% to 2%; Fire Spirit attacks hit an area; Dimensional Control 20% faster, Seize Magic 50% faster