Assassin

Three presets for mobs, bosses and PvP, hotbar, macro, Specialty picks and gear

Updated Nov 5, 2026Region Global
Sections
  1. How the class works
  2. Settings
  3. The hotbar, and why
  4. Preset 1: Abyss and farming (PvE and PvP)
  5. Preset 2: bosses and dungeons
  6. Preset 3: PvP
  7. Every skill
  8. Every stigma
  9. How to level it
  10. Gear

One build for three jobs, each on its own skill preset: 1 mobs and farming, 2 bosses, 3 PvP. Built on Krix Domi's 3 Nov setup (rank 1 Assassin on NotMeter's Ludra Hard ranking, week of 5 Nov, 267K combat power), with Chae (2,510 Arena rating) and Papi for PvP. Krix's full setup with gear and Genus is in his guide.

How the class works

  • Damage comes in burst windows: Illusive Clone plus Swift Contract. Global caps crit chance at 50%, so the build chases cooldown reduction to get the next window sooner.
  • Quick Slice at 16 always crits, which is what opens Heart Gore. It is the first skill to 16.
  • Storm Rampage only hits a staggered target, and at 16 takes 1s off every cooldown per hit. Below 16 it is not worth a macro slot.
  • Flash Slice and Infiltrate are only for getting behind the boss.

Settings

  • Macro key: Settings > Key Settings > General > Macro, right click. A mouse button doesn't work in AION 1 Control Mode. Never put the macro on the Quick Slice button: pressing a skill yourself always wins, so the macro would never run.
  • Boss facing: Information Display > Combat > Display Boss Orientation Indicator > Back. The whole yellow half-moon counts as behind.
  • Presets: Skill window, buttons 1 / 2 / 3 at the top right. Each preset keeps its own skill levels, stigmas, Specialty picks, hotbar and macro. Switch outside combat.
  • Preset keys (game defaults, Key Settings > Play): Skill Preset 1 / 2 / 3 = Alt + Numpad 4 / 5 / 6. Gear Preset 1 / 2 / 3 = Alt + Numpad 1 / 2 / 3. Batch Preset 1 / 2 / 3 (gear and skills together) = Insert / Home / Page Up.
  • Specialty picks: one pick at skill level 8, two at 12, three at 20. A skill's first three lines open at 8, the fourth at 12, the fifth at 16. Stigmas have no picks, their lines open by themselves at 5, 10, 15 and 20.
Target Scanning priority settings

The hotbar, and why

A key with stacked skills (rows 0 to 3 above it in the Skill window) fires the first skill on it that is learned, ready and allowed right now, starting at row 0. That is how one macro step can fire four skills. All three presets use the boss preset's keys. A skill moves only where the PvP build presses it by hand.

KeyAbyss and farming (1)Bosses (2)PvP (3)Why it sits there
Left clickQuick SliceQuick SliceQuick SliceHeld all fight
Right clickMacroMacroMacroThe macro, held with left click
TThrow Shadowblade, Heart Gore, Savage RoarSavage Fang, Insignia Explosion, Triniel's Dagger, Storm RampageInsignia Explosion, Heart Gore, Savage RoarMacro step 1, never pressed by hand
8Heart Gore, Savage RoarAmbush, Whirlwind SliceMacro step 2 (presets 2 and 3)
1ShadowstrikeShadowstrikeShadowstrikeShadowstrike alone, by hand when ready
2Shadow Fall, Whirlwind SliceWhirlwind Slice, Shadow Fall, AmbushShadow FallKnockdown and filler
3Flash SliceFlash SliceFlash SliceGap closer
4Illusive CloneSwift Contract, Illusive CloneIllusive Clone, Evasion ContractBuffs in one press
5Insignia ExplosionPreset 1: by hand for the stun timing
6AmbushPreset 1: by hand to break shields
7Shadow WalkShadowstepBack into Stealth
ESpiral Slice(Evasion Stance for Ludra)Spiral SliceThe stigma attack
QInfiltrateInfiltrateInfiltrateTeleport behind

Preset 1: Abyss and farming (PvE and PvP)

Viles' open world and Abyss build (NA East Zikel, 30 Oct), with Chae's open world preset and Krix where Viles shows nothing. One macro step: Throw Shadowblade on T, with Heart Gore and Savage Roar under it.

KeyRowSkillLvSpecialty picks
Left click0Quick Slice20Absorbs 0.7% HP, -1s [Insignia Explosion] cooldown on hit, Ignores Block and Evasion and lands as a Critical Hit
T0Throw Shadowblade (stigma)20none, stigma lines open by level
T2Heart Gore19Multi-Hit on hit, Resets [Heart Gore] cooldown on landing a Critical Hit
T3Savage Roar14+20% Skill Speed, -1s [Shadowstrike] cooldown on hit
10Shadowstrike13+1s Stun duration, +20% caster Critical Damage Boost for 10s on hit
20Shadow Fall12-5s cooldown, +1s Knockdown duration (Chae's picks, Krix's not shown)
21Whirlwind Slice13+16m range, +20% Stun Chance (Chae's picks, Krix's not shown)
30Flash Slice13+6m Range, +1 consecutive use
40Illusive Clone (stigma)20none, stigma lines open by level
50Insignia Explosion20Adds rotate effect, +1s Stun duration, -3s cooldown
60Ambush14Engraves 2 Insignias for 10s on landing as a Back attack, Breaks Protective Shields on hit (Chae's picks, Krix's not shown)
70Shadow Walk (stigma)20none, stigma lines open by level
Q0Infiltrate13+10m [Infiltrate] range, Breaks Protective Shields on landing [Infiltrate]
E0Spiral Slice (stigma)15none, stigma lines open by level
Space0Defiance12none shown
  • Stigmas: Throw Shadowblade 20, Illusive Clone 20, Shadow Walk 20, Spiral Slice 15. Throw Shadowblade 20 first ("the only thing absolutely needed"), then Illusive Clone to at least 15, then Shadow Walk 20.
  • Mobs: hold both mouse buttons. The macro throws the blade, the Shadowblade Pursuit chain (level 5) takes you to the mob, and it resets on every kill. Heart Gore and Savage Roar fire in between.
  • A player in reach: key 4 (Illusive Clone), key 1 (Shadowstrike, stun), key 2 (Shadow Fall, knockdown), key 5 (Insignia Explosion, turns them for back hits).
  • Shields (Templar, Cleric, Chanter): key 6 (Ambush) breaks them, Q (Infiltrate) too.
  • Leaving: key 7 (Shadow Walk). At 20 it resets on a player kill or assist. Attacks out of Stealth crit, so go back in with E (Spiral Slice).
  • Passives: Rear Smite first, then Assault Stance, Exploit Weakness and Impact Hit (Viles' order). No points in Storm Rampage.

Preset 2: bosses and dungeons

Krix's PvE preset, 3 Nov, as shown. On Chae's key positions. Full write-up with gear, Genus and his own keys: his guide.

KeyRowSkillLvSpecialty picks
Left click0Quick Slice20+50% Multi-Hit on hit, -1s [Insignia Explosion] cooldown on hit, Ignores Block and Evasion and lands as a Critical Hit
T0Savage Fang (stigma)20none, stigma lines open by level
T1Insignia Explosion20+50% Multi-Hit on hit, Keep 2 stacks of Insignias after [Insignia Explosion], -3s cooldown
T2Triniel's Dagger (stigma)20none, stigma lines open by level
T3Storm Rampage16Multi-Hit on hit, -1s all skill cooldowns on hit
80Heart Gore16Multi-Hit on hit, Resets [Heart Gore] cooldown on landing a Critical Hit
83Savage Roar19+20% Skill Speed, -1s [Shadowstrike] cooldown on hit
10Shadowstrike13+20% caster Critical Damage Boost for 10s on hit, 50% chance to inflict Seal for 5s on hit
20Whirlwind Slice1none
21Shadow Fall8Absorbs 10% HP (Chae's picks, Krix's not shown)
22Ambush12Absorbs 3% HP, 50% chance to trigger [Whirlwind Slice] on hit (Chae's picks, Krix's not shown)
30Flash Slice12+6m Range, +1 consecutive use
40Swift Contract (stigma)20none, stigma lines open by level
41Illusive Clone (stigma)20none, stigma lines open by level
Q0Infiltrate10+10m [Infiltrate] range
Space0Defiance12none shown
  • Stigmas: Illusive Clone 20, Swift Contract 20, Savage Fang 20, Triniel's Dagger 20. All three buffs are on 1 minute, Triniel's Dagger on 45 seconds (tooltips and game files).
  • Macro: 1. key T (Savage Fang, Insignia Explosion, Triniel's Dagger, Storm Rampage), 2. key 8 (Heart Gore, Savage Roar), 10 ms each.
  • Rotation: key 4 (both buffs), Shadowstrike into the boss for its Critical Damage buff, then hold left and right click. The macro fires Savage Fang, then Insignia Explosion, then Triniel's Dagger, with Heart Gore in between. Shadowstrike whenever it is up.
  • Ludra: Evasion Stance 20 on E instead of Savage Fang, which comes off the top of T. The last boss can't be attacked from behind in its second phase.
  • Heart Gore at 20: Krix adds Absorbs 0.7% HP ("extremely good quality of life").

Passives (his levels): Rear Smite 26, Assault Stance 23, Exploit Weakness 21, Impact Hit 19, Heightened Sixth Sense 16, Defense Break 16, Ambush Stance 15, Determination 15, Revitalization Contract 11, Apply Poison 4.

Preset 3: PvP

Chae's arena preset (2,510 rating, 29 Oct), with Viles' picks where they agree. No Throw Shadowblade.

KeyRowSkillLvSpecialty picks
Left click0Quick Slice22+50% Multi-Hit on hit, -1s [Insignia Explosion] cooldown on hit, Ignores Block and Evasion and lands as a Critical Hit
T0Insignia Explosion16+50% Multi-Hit on hit, -3s cooldown
T2Heart Gore16Multi-Hit on hit, Resets [Heart Gore] cooldown on landing a Critical Hit
T3Savage Roar18+20% Skill Speed, Pulls nearby targets on using [Savage Smash]
80Ambush9Breaks Protective Shields on hit
81Whirlwind Slice13+16m range, +20% Stun Chance
10Shadowstrike12+20% caster Critical Damage Boost for 10s on hit, 50% chance to inflict Seal for 5s on hit
20Shadow Fall12Engraves 3 Insignias for 10s on hit, +1s Knockdown duration
30Flash Slice10+6m Range
40Illusive Clone (stigma)20none, stigma lines open by level
41Evasion Contract (stigma)20none, stigma lines open by level
70Shadowstep (stigma)15none, stigma lines open by level
Q0Infiltrate15+10m [Infiltrate] range, Breaks Protective Shields on landing [Infiltrate]
E0Spiral Slice (stigma)12none, stigma lines open by level
Space0Defiance6none shown
  • Stigmas: Illusive Clone 20, Evasion Contract 20, Shadowstep 15, Spiral Slice 12. Spiral Slice to 10 first, then Illusive Clone and Evasion Contract to 20.
  • Macro: key T (Insignia Explosion, Heart Gore, Savage Roar), then key 8 (Ambush, and Whirlwind Slice while Ambush is on cooldown).
  • How to play: key 4 (Illusive Clone, Evasion Contract). In 5v5 only go in on squishy targets. Open with key 1 (Shadowstrike, stun) and key 2 (Shadow Fall, knockdown), then hold both mouse buttons. Hold Spiral Slice (E) until they pop their buffs. Key 7 (Shadowstep) back into Stealth when it goes wrong.
  • Shields: Q (Infiltrate) breaks them by hand, Ambush from the macro too.
  • Shadowstep or Shadow Walk: Viles rates Shadowstep higher for 1v1 (stun, Evasion, Move Speed, Stealth) and Evasion Contract weaker after the Evasion nerfs.

Every skill

What each active skill does (game files), its five Specialty lines from top to bottom (bold = picked in a preset above), and where it sits.

SkillWhat it doesSpecialty lines 1 to 5Where
Quick SliceUp to 4 enemies within 4m, restores MP.+20% MP restored / Absorbs 0.7% HP / +50% Multi-Hit on hit / -1s [Insignia Explosion] cooldown on hit / Ignores Block and Evasion and lands as a Critical HitLeft click, every preset. First skill to 16.
Insignia ExplosionUp to 4 enemies around a target within 20m, stuns. Damage and stun chance grow with the target's Insignia stacks (1 to 5).Adds rotate effect / +50% Multi-Hit on hit / Keep 2 stacks of Insignias after [Insignia Explosion] / +1s Stun duration / -3s cooldownKey T, macro step 1.
Heart GoreOnly after you land a crit: up to 4 enemies within 4m, restores MP.Absorbs 0.7% HP / Engraves 1 Insignia / Up to +20% Critical Hit when less targets hit / Multi-Hit on hit / Resets [Heart Gore] cooldown on landing a Critical HitKey 8 row 0, macro step 2 (key T in PvP). No cooldown during Illusive Clone.
Savage Roar3-hit combo (Savage Roar, Savage Back Kick, Savage Smash), up to 4 enemies, 1 Insignia per hit.-20% MP consumed / +20% Skill Speed / Up to 12% more damage when less targets are hit / -1s [Shadowstrike] cooldown on hit (bosses) / Pulls nearby targets on [Savage Smash] (PvP)Key T row 3.
AmbushOne target within 4m, +30% damage from behind.Engraves 2 Insignias on a Back attack / Absorbs 3% HP / Breaks Protective Shields on hit (PvP) / 50% chance to trigger [Whirlwind Slice] on hit / +2 consecutive usesKey 2 row 2. Not in the macro (key 8, macro step 2, in PvP).
ShadowstrikeMoves behind a target within 20m, hits and stuns.+1s Stun duration / +20% caster Critical Damage Boost for 10s on hit / 50% chance to Seal for 5s (PvP) / 50% chance to Root / Changes to AoE SkillKey 1 alone, by hand whenever it is up.
Whirlwind SliceOne target within 4m, stuns when you evade.+50% Multi-Hit on hit / Changes to AoE damage / +16m range (PvP) / +20% Stun Chance (PvP) / 25% chance to reset on EvasionKey 2 row 0 (key 8 row 1 in PvP). Ambush triggers it.
Flash SliceMoves to the other side of a target within 4m, hits up to 4, may Blind.+2s Blind duration / +6m Range / Up to +20% damage when more targets hit (mobs, bosses) / +1 consecutive use / 50% chance to stun a Blinded targetKey 3, gap closer. 12 gives the second charge.
InfiltrateMoves behind a target within 10m and hits. Blinds after a dodge or while flying.Restores 300 Stamina on landing (bosses) / +10m range / Breaks Protective Shields on landing (PvP) / Adds [Dark Strike] chain / +20% Blind ChanceKey Q, teleport behind.
Shadow FallJumps to a stunned target within 10m, hits and knocks down.Absorbs 10% HP (bosses) / Engraves 3 Insignias (PvP) / -5s cooldown / +1s Knockdown duration (PvP) / Usable on Blinded targetsKey 2 row 1 (row 0 in PvP).
Storm RampageHits a target in Stagger within 4m, nothing else.Absorbs 5% HP / Restores 120 MP / Changes to mobile skill / Multi-Hit on hit / -1s all skill cooldowns on hitKey T row 3 in preset 2. Not used in PvP or on mobs.
DefianceRemoves Stun, Knockdown, Airborne, Grab, Frost and Fear, then Status Effect Immunity (Tenacity). Ignores cooldown reduction.Adds [Storm Slice] chain / Restores 1000 Stamina / Restores 20% HP / +2s Tenacity duration / +50% PvE and +25% PvP Damage Tolerance during TenacitySpace. Picks matter in PvP.

Passives have no picks. Level them in the order under How to level it, below.

PassiveWhat it does (game files)
Rear SmiteBack Attack Damage Boost, PvE and PvP Damage Boost. Swift Contract 10 makes it x1.5
Assault StanceCritical Damage Boost. Swift Contract 15 makes it x1.5
Exploit WeaknessCritical Hit, a chance for Attack up, and clones on crits that engrave Insignias. Illusive Clone 15 makes it x1.5
Impact HitImpact-type Chance and Double Chance
Ambush StanceAfter a rush or movement skill, 10s of extra hits on landing attacks
DeterminationExtra damage on targets at low HP
Heightened Sixth SenseEvasion and HP, heals on Evasion
Defense BreakLowers Defense and Status Effect Resist of a staggered or impacted target
Apply PoisonPoison and lower healing on the target
Revitalization ContractStatus Effect Resist, a heal at 10% HP

Every stigma

Stigma lines open by themselves at 5, 10, 15 and 20 (game files). Bold = used in a preset above.

StigmaWhat it does5 / 10 / 15 / 20Preset
Illusive CloneRemoves Heart Gore's cooldown and adds extra damage for its duration. 60s cooldown since 28 Oct+10% Status Effect Chance / +20% Critical Damage Boost / x1.5 Exploit Weakness / 50% chance of extra damage on a crit1, 2, 3
Swift ContractCombat Speed up-20% MP cost / x1.5 Rear Smite / x1.5 Assault Stance / +10% Combat Speed1, 2
Savage FangUp to 4 enemies, engraves 5 Insignias, 50 Stagger+20% damage on more targets / +50 Stagger / +10% PvE Damage Boost for 10s / always crits2
Triniel's DaggerHits and raises the target's cooldowns, +30% from behindmobile / -10% all your cooldowns on hit / resets on a kill / +3% all cooldowns1, 2
Throw ShadowbladeRanged hit and SlowShadowblade Pursuit chain (jump to the target) / resets on a kill / always crits / hits up to 41
Evasion ContractRemoves Slow and Root, immunity to both, Evasion upchance to ignore projectiles / +20% Move Speed / chance to cut all cooldowns 1s on each evade / +100 Evasion1 (Abyss), 3
Shadow WalkStealth, out of combat onlyalways crits from Stealth / +20% Move Speed / usable in combat / resets on a player kill assist1 (Abyss)
ShadowstepHits, jumps you back into Stealthchance to stun / engraves 5 Insignias / +500 Evasion / -15s cooldown3
Spiral SliceRushes 20m, strips a buff, more damage per buff strippedstrips up to 2 / 3s stun when it strips 2 or more / strips up to 3 / -30s cooldown3
Evasion StanceEvades all damage briefly+1 use / mobile / +20% Move Speed on evade / 10% HP once after an evade2 for Ludra (Krix)
Assault AmbushUp to 4 enemies at range, Blind, Defense up+10% Attack for 10s / 500 MP damage / +10m range / +20% Blind Chanceearly, before Savage Fang 15
Smoke BombRanged Blind+10m range / AoE / Slow / +1 usenot used
Aerial BindAirborne, more likely at 5 Insignias+16m range / Aerial Slaughter chain / x1.5 Ambush Stance for 10s / -30s cooldownnot used

How to level it

Skills: Quick Slice to 16 first, then Insignia Explosion and Storm Rampage to 16, then Quick Slice, Heart Gore and Savage Roar to 20. Extra levels after that into Insignia Explosion or Heart Gore. Flash Slice to 12 on the way (second charge). Cooldown first, base damage last.

Stigmas for bosses, as shards come in (Krix's final levels, order worked out from the line effects):

  1. Illusive Clone 10, then 20.
  2. Swift Contract 10, 15, then 20.
  3. Triniel's Dagger 10 (cuts all cooldowns 10%).
  4. Savage Fang 15 (+10% PvE Damage Boost), then 20.
  5. Triniel's Dagger 15, then 20.

Passives: Rear Smite, Assault Stance and Exploit Weakness first (Swift Contract and Illusive Clone multiply them by 1.5), then Impact Hit, Ambush Stance and Determination. Defense Break and Apply Poison with what is left.

Small things: Shadowstrike cancels the Assault Ambush animation. Put Determination and Shadow Fall on different keys.

Gear

  • Krix's gear (questlog armory, 6 Nov, item level 3,421, 268.8K combat power): crafted Splendent Ebony Dragon Lord weapon, guard and gloves and all five accessories, +20 (gloves +18). Ferocious Horn Den armour (Nuakum helm, pauldrons, breastplate, greaves, boots, cloak) at +17. Abyssal Bracelets +18 from Ludra. Noble Belt +10, Clash Runes +6, Talisra Wings. Ebony is the Asmodian name of the Elyos Wise Dragon Lord.
  • Arcana: 4 Vigor cards plus the Bell of Magic. Krix wears the Mirror of Magic instead of the Mirror of Vigor only because it rolled Rear Smite +4. Card lines: Chalice of Vigor Quick Slice until 16, then Insignia Explosion. Parchment Quick Slice, Heart Gore, Insignia Explosion. Compass Savage Roar, Storm Rampage. Bell Assault Stance, Ambush Stance. Mirror Rear Smite, Exploit Weakness, Impact Hit. More in Arcana.
  • Wings: Talisra (Season Shop, 210,000 Oath Coin, 4% cooldown reduction) is the goal. Until then Forest Spirit, the strongest worn wing on bosses (boss damage 350, boss flat damage +95, Wing table), and what Chae wears. Dark Veil for PvP ("dark veil until you unlock abyss ones", Chae, 28 Oct).
  • Titles: Unbound by Genus (attack), Dominator of Dimensions (own 25 wings, cosmetic ones count: HP 1,000, PvE Damage Tolerance 4.5%), Empty Closet (700 skins, 3.5% cooldown and Combat Speed). Krix's three on 3 Nov. Before those: Saint of Altgard or Saint of Verteron, Through Hell and Back.
  • Pantheon: artwork with Illusion [Kaisinel] (cooldown) and Wisdom [Lumiel] (Double Chance). Blue is fine. In the Shugo Festival shop buy the two blue paintings with Illusion and Wisdom first.
  • Genus Insight: slot 4 first on every board, the Special board before the others. Assassins take Back Attack Damage Boost on Special and Varian, PvE Damage Boost on Cogni, Natura and Fera (Krix's boards, 3 Nov). Lock costs and the full order: Genus Insight.
Soul Binding: what to roll per slot (Chae, PvE)

>> means far ahead of the rest.

SlotPvE
Weapon, GuardCombat Speed >> Weapon Damage Boost > Damage Boost > Might > Multi-Hit Chance > Precision
HelmetDouble >> Attack > Weapon Damage Tolerance > Incoming Heal > Endurance
PauldronsDouble >> Critical Damage Boost > Attack > Passives > Endurance
BreastplateDamage Boost > Weapon Damage Tolerance > Attack > Passives > Endurance
LegsDamage Tolerance > Perfect Chance > Attack > Passives > Endurance
GlovesCombat Speed >> Perfect Chance > Attack > Passives
CloakDouble Chance > Perfect Chance > Attack > Weapon Damage Tolerance > Passives
ShoesMove Speed > Perfect Chance > Attack > Passives
RingsMight > Actives / Evasion > Attack
EarringsMight > Move Speed > Passives / Evasion > Attack
NecklaceCombat Speed >> Might > Passives / Evasion > Attack
BraceletTime > Destruction > Wisdom > Freedom / Illusion > Life / Death