Pets and Genus Insight
Levels, slots, odds and the cheap way to level 10
Sections
- The five genera
- Getting pets and leveling them
- Genus Insight levels
- Analysis (rerolling) and locks
- Levelling to 10 cheaply: the second preset
- What each slot can roll
- What top players take (PvE damage)
- Lock order and targets per genus (TheWhelps)
- Second opinions: Nellan97 and Exca
- Moxsy's reroll method (23 Oct)
- Soul Crystals
- Pet auto-loot
- Server transfers
- Quick plan
- Sources
The five genera
| Genus | Crystal | Pets (Global) | Slot 4 special stat | Slot 7 special stat |
|---|---|---|---|---|
| Fera | 65 | Weapon Damage Boost | Weapon Damage Tolerance | |
| Natura | 48 | (PvE Damage Boost only) | (PvE Damage Tolerance only) | |
| Varian | 46 | Back Attack Boost, Front Attack Boost | Back/Front Attack Tolerance | |
| Cogni | 41 | Critical Damage Boost | Critical Damage Tolerance | |
| Special (shop and event pets) | 7 | Damage, Back/Front Attack, Critical Damage Boost | matching Tolerances |
Slot 4 on every genus can also roll Damage Boost (not on Natura or Varian), PvE Damage Boost, Endurance/Regeneration Penetration and Status Effect Chance.
Getting pets and leveling them

- Kill monsters to collect their souls. With enough souls, the monster becomes your pet.
- Level the pet with more of its souls. Each pet has its own Insight level, 1 to 3: 25 souls for the first level, 75 more for the next.
- Pet levels feed the genus. A pet's three levels give its genus 500, 250 and 250 EXP (1,000 per maxed pet).
- Collect for milestone rewards. Every 10 pets you own pays
100 Soul Crystals (Bound), the wildcard kind. Every 50 pets pays 10 transformation candies.
Duplicate souls can be crystallized into Soul Crystals or used for bulk analysis.
Genus Insight levels

Each genus levels from 1 to 10, and slot N opens at level N: level 9 opens all 9 slots.
- Level 1 to 10 takes 250,500 EXP for one genus. Maxed pets give 1,000 each, so most of it comes from analysis.
- Heroic (orange) stats: 1% at level 9, 5% at level 10. They don't exist below 9. (The game files call this grade "Epic" internally and "Legend" for the in-game Epic; this page uses the names the game shows: Common, Rare, Epic, Unique, Heroic.)
- Unique stats start at level 7 (1%).
- Max every genus for the title Unbound by Genus: PvE Damage Boost 4.5%, Attack 34, Critical Hit 68. It's the best offensive PvE title right now.
EXP per level and grade odds per level
| Level | EXP to next | Odds when you analyze (Common / Rare / Epic / Unique / Heroic) |
|---|---|---|
| 1 | 500 | 90 / 10 / 0 / 0 / 0 |
| 2 | 1,500 | 70 / 30 / 0 / 0 / 0 |
| 3 | 3,000 | 55 / 45 / 0 / 0 / 0 |
| 4 | 5,000 | 50 / 45 / 5 / 0 / 0 |
| 5 | 10,000 | 45 / 45 / 10 / 0 / 0 |
| 6 | 20,000 | 40 / 40 / 20 / 0 / 0 |
| 7 | 40,000 | 35 / 34 / 30 / 1 / 0 |
| 8 | 70,000 | 30 / 30 / 35 / 5 / 0 |
| 9 | 100,000 | 25 / 25 / 39 / 10 / 1 |
| 10 | max | 20 / 30 / 30 / 15 / 5 |
Analysis (rerolling) and locks
- One analysis rerolls every open slot you haven't locked. It costs 4 Soul Crystals (that genus's color, or the wildcard) plus 1,000 Kinah, and gives 100 EXP per slot analyzed.
- Locking a slot keeps its stat. Each lock raises the cost of every later analysis.
- Auto-Analysis rerolls until a stat at or above the grade you pick shows up, then stops.
| Slots locked | Extra crystals per analysis | Extra Kinah per analysis |
|---|---|---|
| 1 | +8 | +2,000 |
| 2 | +16 | +4,000 |
| 3 | +36 | +9,000 |
| 4 | +76 | +19,000 |
| 5 | +156 | +39,000 |
| 6+ | +236 / +316 / +396 | +59,000 / +79,000 / +99,000 |
Levelling to 10 cheaply: the second preset
Genus Insight has presets (the game says "Genus Insight changed to Preset {0}" when you switch). Players on r/Aion2 level on a second preset with nothing locked, and keep their good rolls locked on the first [Community, October 2026]. The EXP goes to the genus either way; only the cost changes.
Why it matters, from the client's numbers above (an analysis gives 100 EXP per slot it rolls; locked slots roll nothing and add their surcharge):
| At level 9 (9 slots open) | Kinah per analysis | EXP per analysis | Kinah per 1,000 EXP |
|---|---|---|---|
| No locks | 9,000 | 900 | 10,000 |
| 2 locks | 11,000 | 700 | 15,700 |
| 3 locks | 15,000 | 600 | 25,000 |
| 4 locks | 24,000 | 500 | 48,000 |
Level 9 to 10 takes 100,000 EXP: about
1,000,000 Kinah and 4,000 crystals with nothing locked, and roughly five times the Kinah with four locks. One player on the thread burned 5,000,000 Kinah spamming analysis on locked boards.
More from the same thread [Community]: don't lock before level 9, because pre-9 rolls are low tier (a god-roll orange at 9 is the exception); one player says an alt on the same server can run the analyses with its own Kinah (not checked by us); one player put the cost of 1 to 10 on all five genera, with early locks, at about 20,000,000 Kinah.
What each slot can roll
The slot layout is the same on every genus:
| Slot | Type | Main stats on offer |
|---|---|---|
| 1, 5 | Offense | Attack Bonus, Max Attack, PvE Attack, Boss Attack, Back/Front Attack, Critical Attack, Penetration |
| 2, 8 | Defense | HP increase, Defense, PvE/Boss Defense, Critical Damage Tolerance, Critical Hit Resist |
| 3, 6, 9 | Precision | Critical Hit, Back/Front Attack Critical Hit, Accuracy, PvE Accuracy, Power Shard Damage Bonus, Block, Evasion |
| 4 | Special offense | PvE Damage Boost, the genus's special boost (table above), Damage Boost, Status Effect Chance |
| 7 | Special defense | PvE Damage Tolerance, the genus's special tolerance, Damage Tolerance, Status Effect Resist |
Every slot can also roll genus-only stats (damage, defense, crit or accuracy against that genus). Those are weak fillers.
What top players take (PvE damage)
From Krix Domi, the Global #1 Assassin:
| Slots | Take | Why |
|---|---|---|
| 1, 5 | Max Attack or Attack Bonus | Max Attack scales with Perfect; Attack Bonus scales with Attack % |
| 2, 8 | HP | |
| 3, 6, 9 | Critical Hit | On Fera, a commenter suggested Power Shard Damage Bonus in slot 3; Krix said "u might be cooking" |
| 4 | PvE Damage Boost (2 to 4% at Heroic), or the genus boost: Back Attack on Varian, Critical Damage on Cogni, Weapon Damage on Fera | The biggest single stat on the board |
| 7 | PvE Damage Tolerance or Damage Tolerance |
Lock order and targets per genus (TheWhelps)
From TheWhelps' video on genus stats (12 October 2026, YouTube) and the summary pinned under it:
- Lock order: slots 4, 1, 5 first, then 3, 6, 9, then 2, 7, 8. Finish 4/1/5 on every genus before going for the rest.
- Start with the Special genus.
| Genus | Slot 4 target | Slot 7 target |
|---|---|---|
| Cogni | PvE Damage Boost 3.7-4% (or Damage Boost 3%) | PvE Damage Tolerance 4%, or Endurance |
| Fera | Weapon Damage Boost 2.7-3% (or Damage Boost 3%, PvE Damage Boost 4%) | PvE Damage Tolerance 4%, Damage Tolerance 3%, Endurance 3 |
| Natura | PvE Damage Boost 4%, Multi-Hit 4, Perfect 4 | PvE Damage Tolerance 4%, Endurance 3 |
| Varian | Front/Back Damage Boost 2.7-3% (or PvE Damage Boost 4%) | PvE Damage Tolerance 4%, Front Damage Tolerance 3%, Endurance 3 |
| Special | Double Chance 2.7-3% (or Front/Back Damage Boost 3%) | Damage Tolerance 3%, Front Damage Tolerance 3%, Endurance 3 |
| Slots | Target values |
|---|---|
| 1, 5 | Attack Bonus 15-16 or Max Attack 18-20 |
| 3, 6, 9 | Accuracy 25-40 or Critical Hit 15-30 |
| 2, 8 | HP Increase 2.4% |
Second opinions: Nellan97 and Exca
Nellan97's pet and Genus guide (14 October 2026, YouTube) and Exca's Cleric build (our page) mostly agree with TheWhelps. Where they differ:
| Slot 4 | Nellan97 | Exca |
|---|---|---|
| Special | Double Chance (keep 2% and up) or Back/Front Attack Damage Boost (keep 3%) | Double Chance |
| Varian | Back/Front Attack Damage Boost (keep 2%), else PvE Damage Boost (keep 3%) | Front Attack Damage Boost |
| Natura | PvE Damage Boost only (keep 2.8% and up) | Perfect Chance |
| Fera | Weapon Damage Boost (keep 2%; 3% is rare) | Weapon Damage Boost |
| Cogni | PvE Damage Boost, not Damage or Critical Damage Boost (crit is capped at 50%, so it doesn't always apply) | Critical Damage or PvE Damage Boost |
- Nellan97's value rule: max the Unique grade on every board (Attack Bonus 12, Max Attack 16 in slots 1 and 5) before chasing Heroic rolls on one. A good average beats one perfect board.
- Slot 7, PvE only: PvE Damage Tolerance; if you also play PvP, take plain Damage Tolerance where the board has it.
- Use Auto Analysis, not the F key: pick the stats per slot, let it roll, check what stopped it. Only select stats in the slots you are working on.
- Pets first: 100 kills of a pet type max it. Cogni at level 3 gives Might (+0.1% attack each), Natura gives Precision (+0.1% accuracy or crit each), so the many Cogni pets add up.
[Community] One commenter spent over 20,000,000 Kinah and 40,000 crystals and barely reached 2% Double Chance on Special slot 4. Another: level all boards to 10 for the Unbound by Genus title before rolling for stats.
Moxsy's reroll method (23 Oct)
- Reroll a board with nothing locked until slot 4 hits the stat you want, then lock it and reroll the rest.
- A good Unique roll can beat a Heroic one: Unique Double Chance is 1 to 2%, Heroic 1.5 to 3%, so a 2% Unique is worth keeping.
- Stats tied to one genus ("Fera Critical Hit", "Cogni Critical Hit") only work against that type of enemy. Skip them.
- On the other slots, Attack, Max Attack and Attack Bonus beat PvE, boss and front/back attack, because only the first three are multiplied by Weapon Damage Boost. Why: Gear upgrades and the damage formula.
Soul Crystals
| Crystal | Use | Where from |
|---|---|---|
| That genus only | Field monsters of that genus (once you own its pets), crystallizing duplicate souls | |
| Special genus only | Hardest to get | |
| Any genus | Pet collection milestones (100 per 10 pets), Duty quests, Hidden Cubes, achievements |
XifanGG's short (8 October 2026, video above) makes the same point as "the mistake 99% of new players make": spend Special crystals on the Special genus only, and push it to level 10 first, because the other four genera's crystals drop from field monsters and Special ones don't. [Community] The top comment disagrees on the order: levelling every genus to max first gives the gold title sooner, and farming enough crystals to take one genus to 10 "takes a hell of a long time". Both agree: never spend Special crystals on the other boards.
Pet auto-loot
The Pet Auto-Loot Collection Voucher (30 days,
2,000,000 Kinah, Shop > utility tab) makes your pet pick up drops while you grind. It's bound to the character.
Server transfers
Pets and Genus Crystals move to the new server and are removed from the old one. For Genus Insight you choose whose progress to keep, the old server's or the new one's; the other is reset. See server transfers.
Quick plan
- Collect pets of all five genera. Each genus opens on its first pet, and every 10 pets pays 100 wildcard crystals.
- Level pets for their EXP, then analyze to level each genus.
- Below level 9, analyze for EXP only. Heroic stats can't roll yet.
- At 9 to 10, lock up to 2 good stats and roll for slot 4.
Sources
We wrote this guide from these creators' videos and pages and checked what we could against the game.
- XifanGG, DON'T Make This Mistake in AION 2! (Oct 8, 2026)
- Nellan97, [AION2] GENUS INSIGHT & PET GUIDE(BIG CP AND DMG BOOST) - Guide - (Oct 14, 2026)
- Moxsy, Double Your Damage! Ultimate Damage Guide! Must Have Stats, Damage Formula & More! // Aion 2 Guide (Oct 23, 2026)
- gigawhale, How I Reached 600K+ DPS as Global Rank #1 (Oct 24, 2026)
- Sen, Aion 2 AUTOLOOT Is Finally Here! 👀 Where to Buy It + Price (new feature) (Jul 29, 2026)