Level 45 to 1,400

Item level without spending Odyle Energy

Updated Oct 24, 2026Region Global
Sections
  1. How item level adds up
  2. The gates
  3. Before Koro: 700 to 1,000
  4. After Koro: 1,000 to 1,400
  5. Turning it all into item level
  6. Why not spend energy yet
  7. Item level is not combat power
  8. Sources

How item level adds up

Item level is the item levels of everything you wear, plus enhancement, manastones and Daevanion nodes. Twenty item level 45 pieces already make 900.

SourceItem level
A better pieceThe difference in item level. Drifter accessories are 33, Pilgrim 43, Bakarma armor 54
Clash Rune+40 each
Enhancement+1 a level
Daevanion node+1, corner nodes +3
Manastone lineGrey +1, green +2, blue +3, gold +4, whatever the stat
Belt and amuletGreen +10 = 23, blue 36, blue +10 = 46, Unique 65
Abyss Monolith (Reshanta)+36 in total

The gates

ContentItem level
Draupnir and Krao Cave (Exploration and Conquest)700
The Abyss (Koro, the story)1,000
Vakarn Sky Island, Urugugu Canyon1,400
Transcendence (Arcana cards)1,600
Fire Temple Conquest, Ferocious Horn Denabout 2,100

Before Koro: 700 to 1,000

Do whatever is closest. The steps don't depend on each other.

  1. Regional quests (J > Regional). Do every green one you can see. Most level 45 regional quests only open after Koro, so before that it's the ones from level 22 to 41 you skipped, the 7 Spacetime Rift quests and the Pilgrim accessories. Two of them give Clash Rune Chests: "Cursed Blue Mineral" (level 30) and "Zumion's Call: Part Two" (level 37). Elyos names; Asmodians have the same quests under other names.
  2. Sealed dungeons (the gold "?" on the map, listed in Map > Exploration): 2 to 5 minutes each, Daevanion crystals every time.
  3. Strongholds: Daevanion crystals and belt scrolls.
  4. Empyrean Traces (players call them feathers): hand them in at your Monolith (Verteron or Altgard) up to level 30 for the amulet scrolls. You don't need every Trace, less than half the map did it for Duky. See Empyrean Traces.
  5. Draupnir (needs 700) until the pity chest, then pick a Bakarma piece (54) for your weakest slot.
Regional quests open before Koro (Elyos, Verteron)
LevelQuestReward worth having
22Creion Experiment, Questionable Methods, Sneaky Drakan, Legacy of IllusionFacade earrings, ring, bracelet, necklace
30Payback Time, G-G-G-Ghosts!?, Forging a New Path, Aullaeu's Lament, Side Effects of TransformationWind Breeze accessories
30Cursed Blue MineralClash Rune Chest
33 to 37Too Far Gone, Price of Bravado, Tempestuous Dawn, Zumion's Call: Part One, To New BeginningsDrifter accessories (33)
37Zumion's Call: Part TwoClash Rune Chest
41First-mover AdvantagePilgrim Ring (43)
45Until I Hold You Again, Destroyed MonumentPilgrim Necklace and Earrings (43)
45Spacetime Rift and 6 follow-upsDrifter and Wind Breeze accessories, 2,000 Abyss Points each

Each one also gives a Daevanion Crystal.

After Koro: 1,000 to 1,400

"Talk to Koro" finishes Draupnir. The next story quest needs the Ascension Gauge at 100% (regional quests fill it fastest).

  1. 25 more regional quests open: Pilgrim accessories, 2 more Clash Rune Chests ("All Work and No Play" and "Kraka Pond Pests") and Rare Theostone Chests.
  2. Spacetime Rifts (every 3 hours, purple icon on the map, open for 5 to 10 minutes, then you get 1 hour inside). The enemy side's sealed dungeons give about 2,500 Enhance Stones each. This is what pays for your +10s. See Spacetime Rifts.
  3. Abyss Empyrean Traces go to the purple Monolith in the Abyss: +36 item level in total. It's a PvP zone, but dying costs only time.
  4. Shugo Festival and Nightmare coins buy Daevanion crystals (Shugo: 100 coins a point, up to 50).

Turning it all into item level

  1. Daevanion board: spend every crystal right away. See Daevanion boards for the order.
  2. Weapon and guard to +10. You keep them a long time. Chest and bracelet to +8 or +10.
  3. Every other piece to +3, at most +5. It gets replaced.
  4. Lesser manastones on every piece of item level 40 and up. Aim for a green line where it's cheap.
  5. Belt and amulet: +10, then Substance Morph to the next grade (free, always works), repeat. See Belt and amulet.
  6. Skip Godstones, soul binding and Gear Transfer for now.

Doing all of it puts most players at about 1,340 to 1,400. If you're a little short, push one or two pieces higher or reroll a manastone line.

Why not spend energy yet

Odyle Energy refills about 120 a day and caps at 840 (see Odyle Energy). Draupnir and Krao Cave cubes give gear you'll replace within days. At 1,400 the same energy opens Vakarn Sky Island, where gear jumps fastest. Every creator below says this, and the ones who disagreed before launch changed their mind.

Item level is not combat power

Item level opens dungeons. Groups look at combat power, which also counts skill levels, Stigmas, titles and pets. Once you're at 1,400, see Combat power and Item level 1,400 to 2,800.

Sources

We wrote this guide from these creators' videos and pages and checked what we could against the game.