Level 45 to 1,400
Item level without spending Odyle Energy
Sections
How item level adds up
Item level is the item levels of everything you wear, plus enhancement, manastones and Daevanion nodes. Twenty item level 45 pieces already make 900.
| Source | Item level |
|---|---|
| A better piece | The difference in item level. Drifter accessories are 33, Pilgrim 43, Bakarma armor 54 |
| Clash Rune | +40 each |
| Enhancement | +1 a level |
| Daevanion node | +1, corner nodes +3 |
| Manastone line | Grey +1, green +2, blue +3, gold +4, whatever the stat |
| Belt and amulet | Green +10 = 23, blue 36, blue +10 = 46, Unique 65 |
| Abyss Monolith (Reshanta) | +36 in total |
The gates
| Content | Item level |
|---|---|
| Draupnir and Krao Cave (Exploration and Conquest) | 700 |
| The Abyss (Koro, the story) | 1,000 |
| Vakarn Sky Island, Urugugu Canyon | 1,400 |
| Transcendence (Arcana cards) | 1,600 |
| Fire Temple Conquest, Ferocious Horn Den | about 2,100 |
Before Koro: 700 to 1,000
Do whatever is closest. The steps don't depend on each other.
- Regional quests (J > Regional). Do every green one you can see. Most level 45 regional quests only open after Koro, so before that it's the ones from level 22 to 41 you skipped, the 7 Spacetime Rift quests and the Pilgrim accessories. Two of them give Clash Rune Chests: "Cursed Blue Mineral" (level 30) and "Zumion's Call: Part Two" (level 37). Elyos names; Asmodians have the same quests under other names.
- Sealed dungeons (the gold "?" on the map, listed in Map > Exploration): 2 to 5 minutes each, Daevanion crystals every time.
- Strongholds: Daevanion crystals and belt scrolls.
- Empyrean Traces (players call them feathers): hand them in at your Monolith (Verteron or Altgard) up to level 30 for the amulet scrolls. You don't need every Trace, less than half the map did it for Duky. See Empyrean Traces.
- Draupnir (needs 700) until the pity chest, then pick a Bakarma piece (54) for your weakest slot.
Regional quests open before Koro (Elyos, Verteron)
| Level | Quest | Reward worth having |
|---|---|---|
| 22 | Creion Experiment, Questionable Methods, Sneaky Drakan, Legacy of Illusion | Facade earrings, ring, bracelet, necklace |
| 30 | Payback Time, G-G-G-Ghosts!?, Forging a New Path, Aullaeu's Lament, Side Effects of Transformation | Wind Breeze accessories |
| 30 | Cursed Blue Mineral | Clash Rune Chest |
| 33 to 37 | Too Far Gone, Price of Bravado, Tempestuous Dawn, Zumion's Call: Part One, To New Beginnings | Drifter accessories (33) |
| 37 | Zumion's Call: Part Two | Clash Rune Chest |
| 41 | First-mover Advantage | Pilgrim Ring (43) |
| 45 | Until I Hold You Again, Destroyed Monument | Pilgrim Necklace and Earrings (43) |
| 45 | Spacetime Rift and 6 follow-ups | Drifter and Wind Breeze accessories, 2,000 Abyss Points each |
Each one also gives a Daevanion Crystal.
After Koro: 1,000 to 1,400
"Talk to Koro" finishes Draupnir. The next story quest needs the Ascension Gauge at 100% (regional quests fill it fastest).
- 25 more regional quests open: Pilgrim accessories, 2 more Clash Rune Chests ("All Work and No Play" and "Kraka Pond Pests") and Rare Theostone Chests.
- Spacetime Rifts (every 3 hours, purple icon on the map, open for 5 to 10 minutes, then you get 1 hour inside). The enemy side's sealed dungeons give about 2,500 Enhance Stones each. This is what pays for your +10s. See Spacetime Rifts.
- Abyss Empyrean Traces go to the purple Monolith in the Abyss: +36 item level in total. It's a PvP zone, but dying costs only time.
- Shugo Festival and Nightmare coins buy Daevanion crystals (Shugo: 100 coins a point, up to 50).
Turning it all into item level
- Daevanion board: spend every crystal right away. See Daevanion boards for the order.
- Weapon and guard to +10. You keep them a long time. Chest and bracelet to +8 or +10.
- Every other piece to +3, at most +5. It gets replaced.
- Lesser manastones on every piece of item level 40 and up. Aim for a green line where it's cheap.
- Belt and amulet: +10, then Substance Morph to the next grade (free, always works), repeat. See Belt and amulet.
- Skip Godstones, soul binding and Gear Transfer for now.
Doing all of it puts most players at about 1,340 to 1,400. If you're a little short, push one or two pieces higher or reroll a manastone line.
Why not spend energy yet
Odyle Energy refills about 120 a day and caps at 840 (see Odyle Energy). Draupnir and Krao Cave cubes give gear you'll replace within days. At 1,400 the same energy opens Vakarn Sky Island, where gear jumps fastest. Every creator below says this, and the ones who disagreed before launch changed their mind.
Item level is not combat power
Item level opens dungeons. Groups look at combat power, which also counts skill levels, Stigmas, titles and pets. Once you're at 1,400, see Combat power and Item level 1,400 to 2,800.
Sources
We wrote this guide from these creators' videos and pages and checked what we could against the game.
- Duky, How To Get To 1400 Item Level in AION 2 (Oct 4, 2026)
- Aragon, Aion 2: Hit 1,400+ Item Level WITHOUT Wasting Energy & Materials! (Oct 2, 2026)
- TheWhelps, How To Hit 1400 GS Without Wasting Energy | Aion 2 (Oct 2, 2026)
- Soulgrot, This AION 2 Progression Mistake Will Set You Back WEEKS(Fastest Way to 1,400+ in AION 2) (Oct 3, 2026)
- Marcus, Aion 2 | How to get 1.4k iLVL with NO Odyle, NO Sub, NO Alts, and MINIMUM Enhancing stones in 2 Days (Oct 2, 2026)
- FRESHY, Nobody Told You About These Early Gear Progression Tricks in AION 2 (Oct 7, 2026)
- Fubgun, How to Easily Rush 2100 Gear Score, Full Guide - Aion 2 (Oct 3, 2026)
- Eroktic, Aion 2 Clickbait Creators Ruined your Character, and Here is How to Fix it - How to Dungeon Runs (Oct 21, 2026)