Patch history
Every class change in KR's 51 update notes from Nov 19, 2025 to Oct 7, 2026, read by hand. TW's notes list the same changes on the same days, and Global already runs KR's balance up to mid September 2026.
Data updated Oct 7, 2026
KR update notes
Gladiator+1
Templar+1
Assassin+1
Brawler+1
Chanter+1
Ranger+1
Cleric+2
Spiritmaster4 fixes
Sorcerer+1
Gladiator4 fixes
Templar4 fixes
Assassin4 fixes
Chanter4 fixes
Brawler6 fixes
Ranger4 fixes
Spiritmaster14 fixes
Sorcerer12 fixes
Cleric8 fixes
Sorcerer6 fixes
Sorcerer4 fixes
Gladiator2 fixes
Templar2 fixes
Brawler4 fixes
Ranger6 fixes
Spiritmaster2 fixes
Sorcerer2 fixes
Global update notes
Sorcerer
Chanter
Ranger
Assassin
Sorcerer
Spiritmaster
Gladiator
Templar
Chanter
Cleric
- No class changes
Class changes since KR launch
How many update notes buffed, nerfed or reworked each class. Pick a number to read the changes.
38 update notes with buffs for all classes, newest first.
AssassinUtilityIllusive Clone, Swift Contract and Evasion Contract 30% faster; Illusive Clone resets Heart Gore; Determination works below 30% HP (from 10%); Savage Fang specialization guarantees a crit
SorcererUtilityFirestorm 20% faster; Vitality Evaporation works above 70% HP (from 90%); Hibernation grants damage immunity; Arctic Armor, Fire Wall and Cold Storm specializations reworked
SpiritmasterSurvivalSpirits ignore 90% of max-HP-based damage
TemplarPvE damageDoom Shield enables Judgment on its target for 7 s
ClericPvE damageEarth Punishment and Condemnation +30% damage, Debilitating Mark and Chain of Torment +20%, Empyrean Lord's Grace +30% with heavy strike; Immortal Veil adds a self-resurrection (3 min cooldown)
SorcererPvPHellfire +20% PvP damage
AssassinPvE damageNew stigma Shadowstep; Aerial Bind +30% damage, Insignia Explosion +15%, Ambush Stance and Determination +10%; Ambush mind cost 200 to 100; Smoke Bomb reworked into a 10 m strike with a 5 s blind; Evasion Contract grants slow and root immunity
ChanterUtilityNew stigma Barrier Spell; faster Obliterate with knockdown on the first hit; Ensnaring Mark cooldown 90 s to 60 s
ClericPvE damageNew resurrection stigma; Bolt +20% damage, Divine Aura +15%; Discharge follow-up chance 15% to 30%; Debilitating Mark castable while moving; Healing Enhancement adds healing amplification from attack
GladiatorUtilityNew stigma Fracturing Rush; Blade Toss cooldown 30 s to 20 s and now cuts defense and healing received by 30%; Lifestealing Blade hits an area; faster Forced Restraint
RangerPvE damageNew stigma Supporting Fire; Explosion Trap +20% damage, Drill Dart and Burst Arrow +15%; Sleep Arrow replaced by Illusory Arrow (3 s blind); Griffon Arrow hits an area; Vaizel's Authority and Bow of Blessing castable while moving
SorcererPvE damageNew stigma Hibernation; Hellfire +20% damage, Bittercold Wind and Firestorm +15%; Lumiel's Space cooldown 120 s to 90 s; Robe of Earth adds crit
SpiritmasterUtilityNew stigma Command: Proxy; Kaisinel's Power reworked (+20% status hit and resistance for the party); Ancient Spirit's cannon and Cry of Terror hit an area; Cursed Cloud has no cast time; spirit skills scale with attack speed
RangerSurvivalMother Nature's Breath: 20% less damage of every kind taken (from 10% magic only)
AssassinPvE damageSpiral Slice +20% extra damage per buff removed
ChanterPvE damageDark Crush and Piercing Strike +10% damage and faster; Wind's Promise +50% damage and 25% to 50% proc chance; Marchutan's Wrath enables Dark Crush
SorcererSurvivalSteel Barrier shield up; Robe of Cold adds defense and crit resistance; faster Curse: Old Tree with a backstep
SpiritmasterPvE damageSpirit stats per level doubled (Ancient Spirit 2% to 3%); spirits immune to status effects and take 80% less PvE damage; Flame Blessing 50% proc; Jointstrike: Corrode lasts 20 s; faster Elemental Fusion
AssassinPvE damageApply Poison lasts 10 s (from 5 s)
ChanterHeals and party buffsMarchutan's Wrath cooldown 60 s to 30 s with a stun; Impeding Authority specializations stronger (defense +15%, healing +15%)
SpiritmasterSurvivalSiphon specialization grants a 20% HP shield; Spirit Protection defense per level 1% to 1.5%; spirits spawn at full HP
AssassinPvE damageQuick Slice, Swift Slice, a third slash and the three beast skills +15% damage; poison proc chance 7% to 15%
SpiritmasterUtilitySoul's Cry fear chance 60% to 70%; Cry of Terror 40% to 50%
AssassinUtilityDefense Break lasts 10 s and also cuts status resistance
ClericHeals and party buffsLight of Protection gives the party 10% damage amplification; Yustiel's Power cooldown 90 s to 60 s; Light of Regeneration lasts 20 s
GladiatorUtilityFaster Wrath Wave; Rage Burst re-enables Overhead Slam; Protection Armor heal-on-block cooldown 3 s to 1 s
RangerPvE damageSnipe, Rapid Fire, Spiral Arrow and Tempest Shot +7% damage; six other arrows +10%; Gale Arrow reworked (no charge, +20% damage, grants 7% attack speed); Marking Shot lasts 7 s and cuts crit resistance 300 (from 200)
SorcererPvE damageGrace of Enhancement: +20% damage amplification and a 50% chance of extra damage while mind is above 50%
SpiritmasterUtilityFlame Blessing lasts longer per level; Dimensional Control specialization adds delayed damage; faster Jointstrike: Curse; Spirit Communion adds accuracy